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Enchanted Forest

A gamified self-regulation experience for children in noisy settings, designed through child-centered research and iteration.

ProductDesignResearch

Overview

Enchanted Forest explores how playful interaction and narrative can support self-regulation in noisy or overstimulating environments. The work sits at the intersection of HCI research and practical design, focusing on emotional safety, clarity, and engagement. I contributed to turning co-design insights into a cohesive product direction and research-ready artifacts that could be evaluated in real settings.

Highlights

  • Translated co-design insights into interaction goals and child-friendly UX decisions.
  • Focused on emotional safety and usability, making the experience supportive rather than clinical.
  • Iterated on flows and content to keep the experience engaging while still grounded in evidence-based strategies.
  • Connected design decisions back to evaluation goals for meaningful study outcomes.

Tech

HCI methods, prototyping, child-centered UX, qualitative synthesis